Motion blocks
Move, turn and place sprites. Motion controls a spriteโs position and direction on the Stage. Start with small values so it is easy to see what changed.
What Motion is for
Motion controls a spriteโs position and direction on the Stage. Start with small values so it is easy to see what changed.
The built-in Motion category starts with 10 core block shapes and is expanded by the larger generated catalog, so you can learn a small vocabulary before exploring specialized variants.
Core blocks you will see
These names come from the current RC Blocks Studio catalog. Start with the first two or three and ignore the rest until your project needs them.
blocksmove steps
turn degrees
set x to
set y to
change x by
change y by
go to x y
glide seconds to x yTry this tiny recipe
Build the smallest possible experiment so you can see what this category changes.
Start with โwhen green flag clickedโ.
Add โmove stepsโ and use a small number such as 20.
Add โif on edge, bounceโ when making a simple patrol.
How it becomes a real game
When the project is materialized, supported Motion opcodes are compiled into the generated browser runtime rather than remaining visual-only editor decorations.
That means the same block idea can affect the full RC project when you Save and Run project.